Using technology for
collaborative group projects
Deal, Ashley (2009). Collaboration Tools. Teaching With
Technology, Carnegie Mellon, 1-8
The days of students gathering on
a Saturday afternoon to add the finishing touches on their “How Light Affects
Bean Seed Growth” tri-fold display are gone. Group projects are becoming integrated with technology, and
student collaboration more often takes place in the virtual world. Collaboration Tools, written by
Ashley Deal in 2009, examines collaborative efforts in project-based learning and
how technology plays an increasing role.
Deal categorizes the assessment
collaborative project into three parts, the process, the product, and
evaluation of learning. The
process includes how the group works together to create the project. Assessment includes how and what ideas
were shared as well as how students worked together to create the project. The second part, the product, is the
final result of the collaborative process. Assessing the product includes grading how well the students
accomplished the goal. The final
part, and the one most overlooked, is evaluation of learning. Evaluation of learning includes looking
at the overall knowledge the student was supposed to gain from the
project. Take, for example, a
science project based on the amount of light affecting a bean seed. This science project is designed to
teach students the scientific method. Just because the end result (product) is done well,
doesn’t mean the group shared ideas and worked well together. The finished product may look nice, but
not represent that the students learned about the scientific process. For this reason, Deal emphasizes the
importance of looking at all three parts of the process for assessment.
In the article, Collaboration
Tools, Deal writes about how technology works with the collaborative
process. She explores the effect
of using technology to accomplish this.
Interestingly, technology seemed to decrease “social loafing”, the
tendency of one individual not putting in equal amount of effort. Blocking, one student inhibiting
contributions of the others in the group, was also reduced. And while students communicating
virtually didn’t share in depth information, the productivity of brainstorming
increased in the virtual environment.
Deal gives a few examples of
they type of computer mediation tools available for students, and cautions that
the right tools must be tailored for each specific project. Nowhere in the article, does it mention
issues of privacy, which is certainly a factor when choosing tools for the
classroom. Some of the tools she
suggests are collaborative suits, course management systems, wikis, and video
and audio conferencing. Since
2009, many other tools are available for such collaboration. Google Plus allows students to collaboratively
work and edit on a paper, spreadsheet, or slide presentation while video
conferencing. Prezi allows
students to collaborate on creative presentations. Blogger is another tool
students can use to communicate written, video, and visual information near
instantaneously. Had this article
been written at a later date, these options would integrate with the rest of
this article.
Technology based collaborative
projects are significant to the field of education. As teachers look at ways to engage students and expose them
to the way the world communicates, learning to work in a group using technology
is vital. It is important for
educators to understand technology and the ways it can be used to create collaborative
projects.
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